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CINEMA 4D | Sub-Polygon Displacement Experiments

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I began exploring other areas of Cinema 4D outside of my normal curriculum and today’s experiment was in Sub-Polygon Displacement. The idea is using bitmaps to physically displace polygon objects. There are some really interesting abstract forms that you can create and I excited to see where I can take this technique.

categories: Cinema 4D
Saturday 04.25.20
Posted by Derek Edamura
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